This is where pixels come to life — and occasionally crash. Whether you’re a retro arcade fan, a modding genius, or building your own game in Unity, this is the space to play, build, and break things (on purpose or not).
What goes here?
- Gameplay talk, game reviews, and platform debates
- Gaming rigs, emulation builds, controller setups
- Homebrew projects, indie game design, or full-blown dev logs
- Tools, engines (Unity, Unreal, Godot), and Git disasters
- Performance optimization, shaders, AI routines — or just bragging rights
What doesn’t?
- Hardware-focused IT or infrastructure (go to IT & Systems)
- Business strategy, monetization, marketing — save that for a future category
Whether you’re new to the scene or shipped a few titles, you’re welcome here.
Ask questions, share projects, rant about broken patches, or recruit for your next co-op dev run.
No elitism. No gatekeeping. Just gamers and builders making stuff better.